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CTRL+A Codes for SBBS
From
Jagossel@VERT/OUTWEST to
All on Tue Jan 8 08:14:00 2019
I have been thinking about adding the ability to import and export text ãfiles using the CTRL+A codes to Cobalt (my own ANSI art program). However, ãI am not even sure where to begin.ãã1) What is the file format called?ã2) Is it just exclusive to Synchronet?ã3) Is there a specs document available?ã4) If possible, where can I find a viewer?ã5) Would this feature be something a SysOp would be interested in?ããThe reason why this came up is because I tried to set up my own BBS using ãSynchronet, but when I was poking around the files to see if I can start ãcustomizing it, I noticed that the files for some of the screens where ãusing the CTRL+A codes. The issue is that PabloDraw doesn't support it, ãso I wouldn't know if Cobalt would export it correctly or not.ããThoughts?ãã-jagãCode it, Script it, Automate it!ãã... Fear not! I know how to write a "Hello, World!" program!ã--- MultiMail/DOS v0.51ã þ Synchronet þ the Outwest BBS - outwestbbs.com - Email
denn@outwestbbs.comã
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From
echicken@VERT/ECBBS to
Jagossel on Tue Jan 8 10:30:24 2019
Re: CTRL+A Codes for SBBSã By: Jagossel to All on Tue Jan 08 2019 08:14:00ãã Ja> I have been thinking about adding the ability to import and export text ã Ja> files using the CTRL+A codes to Cobalt (my own ANSI art program). However,ãã Ja> 1) What is the file format called?ããThey're typically saved as .asc or .msg files, but I don't think there's aãspecial name for the format.ãã Ja> 2) Is it just exclusive to Synchronet?ããI can't remember seeing them anywhere else; maybe someone else has.ãã Ja> 3) Is there a specs document available?ãã
http://wiki.synchro.net/custom:ctrl-a_codesãã Ja> 4) If possible, where can I find a viewer?ããI doubt if there is one, apart from just displaying the file on a SynchronetãBBS. In Javascript that'd be something like:ããconsole.clear(7);ãconsole.printfile('/path/to/file');ãconsole.pause();ãã Ja> 5) Would this feature be something a SysOp would be interested in?ããWe already have the ans2asc and asc2ans utilities included with Synchronet. ãSomeone might want this since it would save them a conversion step.ãã---ãechickenãelectronic chicken bbs - bbs.electronicchicken.com - 416-425-5435ã þ Synchronet þ electronic chicken bbs - bbs.electronicchicken.comã
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From
Nightfox@VERT/DIGDIST to
echicken on Tue Jan 8 10:02:40 2019
Re: CTRL+A Codes for SBBSã By: echicken to Jagossel on Tue Jan 08 2019 10:30 amãã Ja> 4) If possible, where can I find a viewer?ãã ec> I doubt if there is one, apart from just displaying the file on aã ec> Synchronet BBS. In Javascript that'd be something like:ãã ec> console.clear(7);ã ec> console.printfile('/path/to/file');ã ec> console.pause();ããIn the Windows Synchronet control panel, there's also the "Preview File"ãfeature which can display files with Ctrl-A codes on the BBS machine.ãã Ja> 5) Would this feature be something a SysOp would be interested in?ãã ec> We already have the ans2asc and asc2ans utilities included withã ec> Synchronet. Someone might want this since it would save them a conversionã ec> step. ããI believe there is/was also an editor for the Ctrl-A format in developmentãincluded with Synchronet (or maybe downloadable separately?), but I rememberãreading that it still wasn't in a complete or good working state.. ans2asc andãasc2ans is probably still a better option right now.ããI wouldn't mind having an editor that could save directly to Ctrl-A format. ãBut for now, using ans2asc to convert ANSI to Ctrl-A works okay.ããNightfoxãã---ã þ Synchronet þ Digital Distortion: digitaldistortionbbs.comã
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From
MRO@VERT/BBSESINF to
Jagossel on Tue Jan 8 15:56:53 2019
Re: CTRL+A Codes for SBBSã By: Jagossel to All on Tue Jan 08 2019 08:14 amãã > The reason why this came up is because I tried to set up my own BBS usingã > Synchronet, but when I was poking around the files to see if I can startã > customizing it, I noticed that the files for some of the screens where ã > using the CTRL+A codes. The issue is that PabloDraw doesn't support it, ã > so I wouldn't know if Cobalt would export it correctly or not.ããããyou can convert it back to ansi with a utility. it's a simple format and anyãeditor could be modified to support the ctrl +a code format.ããi prefer to use ansiã---ã þ Synchronet þ ::: BBSES.info - free BBS services :::ã
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From
DaiTengu@VERT/ENSEMBLE to
Jagossel on Tue Jan 8 20:01:00 2019
Re: CTRL+A Codes for SBBSã By: Jagossel to All on Tue Jan 08 2019 08:14 amãã Ja> customizing it, I noticed that the files for some of the screens where ã Ja> using the CTRL+A codes. The issue is that PabloDraw doesn't support it, ãã Yes it does. You have to open the file in Pablodraw by going to File->Open ãThen in the bottom right above the "Open" and "Cancel" buttons is dropdown box.ãSelect "Ctrl-A (*.msg;*.asc)" and PabloDraw will open the file.ããThe same goes for saving the file, File->Save As... and select "Ctrl-A" fromãthe "Save as type" field. ããCertain special Ctrl-A codes aren't handled in PabloDraw, but all the colorãones are.ããDaiTenguãã... Real Programmers do List Processing in FORTRAN.ãã---ã þ Synchronet þ War Ensemble BBS - The sport is war, total war - warensemble.comã
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From
Digital Man@VERT to
Jagossel on Wed Jan 9 02:08:17 2019
Re: CTRL+A Codes for SBBSã By: Jagossel to All on Tue Jan 08 2019 08:14 amãã > I have been thinking about adding the ability to import and export textã > files using the CTRL+A codes to Cobalt (my own ANSI art program). However,ã > I am not even sure where to begin.ã >ã > 1) What is the file format called?ããSynchronet Ctrl-A format, I guess.ãã > 2) Is it just exclusive to Synchronet?ããThat I know of.ãã > 3) Is there a specs document available?ããSure, several by now.ã
http://synchro.net/docs/customization.html#MessageColorCodesãhttp://wiki.synchro.net/custom:ctrl-a_codes (latest most accurate)ãã > 4) If possible, where can I find a viewer?ããSyncDraw, PabloDraw, and asc2ans would be good starters.ãã > 5) Would this feature be something a SysOp would be interested in?ããWe could also use more/better ANSI/block art generators!ãã > The reason why this came up is because I tried to set up my own BBS usingã > Synchronet, but when I was poking around the files to see if I can startã > customizing it, I noticed that the files for some of the screens whereã > using the CTRL+A codes. The issue is that PabloDraw doesn't support it,ã > so I wouldn't know if Cobalt would export it correctly or not.ããPabloDraw *does* support the Synchronet Ctrl-A format.ãã digital manããThis Is Spinal Tap quote #9:ãDavid St. Hubbins: I mean, it's not your job to be as confused as Nigel.ãNorco, CA WX: 51.6øF, 75.0% humidity, 0 mph SSW wind, 0.00 inches rain/24hrsã---ã þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.netã
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From
Digital Man@VERT to
Nightfox on Wed Jan 9 02:08:52 2019
Re: CTRL+A Codes for SBBSã By: Nightfox to echicken on Tue Jan 08 2019 10:02 amãã > I wouldn't mind having an editor that could save directly to Ctrl-A format.ã > But for now, using ans2asc to convert ANSI to Ctrl-A works okay.ããPabloDraw can do that.ãã digital manããThis Is Spinal Tap quote #7:ãNigel Tufnel: That's just nitpicking, isn't it?ãNorco, CA WX: 51.6øF, 75.0% humidity, 0 mph SSW wind, 0.00 inches rain/24hrsã---ã þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.netã
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From
Jagossel@VERT/OUTWEST to
DaiTengu on Wed Jan 9 08:10:00 2019
DaiTengu, to Jagossel...ãã Ja> customizing it, I noticed that the files for some of the screens whereã Ja> using the CTRL+A codes. The issue is that PabloDraw doesn't support it,ãã Da> Yes it does. You have to open the file in Pablodraw by going toã Da> File->Open Then in the bottom right above the "Open" and "Cancel"ã Da> buttons is dropdown box. Select "Ctrl-A (*.msg;*.asc)" and PabloDrawã Da> will open the file.ãã Da> The same goes for saving the file, File->Save As... and selectã Da> "Ctrl-A" from the "Save as type" field.ãã Da> Certain special Ctrl-A codes aren't handled in PabloDraw, but all theã Da> color ones are.ããI did not look deep enough. Thanks for letting me know! I will have to take ãa look again.ãã-jagãCode it, Script it, Automate it!ãã... User error: asleep at keyboard. Press F1 to continue.ã--- MultiMail/DOS v0.51ã þ Synchronet þ the Outwest BBS - outwestbbs.com - Email
denn@outwestbbs.comã
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From
Nightfox@VERT/DIGDIST to
Digital Man on Wed Jan 9 09:55:03 2019
Re: CTRL+A Codes for SBBSã By: Digital Man to Nightfox on Wed Jan 09 2019 02:08 amãã >> I wouldn't mind having an editor that could save directly to Ctrl-Aã >> format. But for now, using ans2asc to convert ANSI to Ctrl-A worksã >> okay. ãã DM> PabloDraw can do that.ããI've heard PabloDraw supports Ctrl-A codes. I've used PabloDraw in the past toãsave ANSI screens but I seem to remember having issues with its screensãsometimes, but I'll have to see how well PabloDraw's Ctrl-A files work.ããNightfoxãã---ã þ Synchronet þ Digital Distortion: digitaldistortionbbs.comã
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From
Nightfox@VERT/DIGDIST to
Digital Man on Wed Jan 9 10:05:38 2019
Re: CTRL+A Codes for SBBSã By: Digital Man to Jagossel on Wed Jan 09 2019 02:08 amãã >> 4) If possible, where can I find a viewer?ãã DM> SyncDraw, PabloDraw, and asc2ans would be good starters.ããasc2ans is more of a converter though, isn't it? You still need a separate appãto view the ANSI file after it's converted via asc2ans.ããNightfoxãã---ã þ Synchronet þ Digital Distortion: digitaldistortionbbs.comã
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From
DaiTengu@VERT/ENSEMBLE to
Jagossel on Wed Jan 9 12:10:40 2019
Re: Re: CTRL+A Codes for SBBSã By: Jagossel to DaiTengu on Wed Jan 09 2019 08:10 amãã Ja> I did not look deep enough. Thanks for letting me know! I will have toã Ja> take a look again.ãã Sure, no problem. It took me googling for an ANSI program that "read" ctrl-Aãand constant links to PabloDraw before I finally started digging into it. Iãknew it could save, but never knew it could actually display it.ããDaiTenguãã... Gossip is when you hear something you like about someone you don't.ãã---ã þ Synchronet þ War Ensemble BBS - The sport is war, total war - warensemble.comã
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From
Digital Man@VERT to
Nightfox on Wed Jan 9 17:53:46 2019
Re: CTRL+A Codes for SBBSã By: Nightfox to Digital Man on Wed Jan 09 2019 10:05 amãã > Re: CTRL+A Codes for SBBSã > By: Digital Man to Jagossel on Wed Jan 09 2019 02:08 amã >ã > >> 4) If possible, where can I find a viewer?ã >ã > DM> SyncDraw, PabloDraw, and asc2ans would be good starters.ã >ã > asc2ans is more of a converter though, isn't it? You still need a separateã > app to view the ANSI file after it's converted via asc2ans.ããNo, not really. If your terminal's stdout supports ANSI, then just runningã"asc2ans" will display the ANSI on the terminal.ãã digital manããThis Is Spinal Tap quote #28:ãWe've got Armadillos in our trousers. It's really quite frightening.ãNorco, CA WX: 57.6øF, 80.0% humidity, 6 mph NE wind, 0.00 inches rain/24hrsã---ã þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.netã
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From
Nightfox@VERT/DIGDIST to
Digital Man on Wed Jan 9 20:19:01 2019
Re: CTRL+A Codes for SBBSã By: Digital Man to Nightfox on Wed Jan 09 2019 05:53 pmãã >> asc2ans is more of a converter though, isn't it? You still need aã >> separate app to view the ANSI file after it's converted via asc2ans.ãã DM> No, not really. If your terminal's stdout supports ANSI, then just runningã DM> "asc2ans" will display the ANSI on the terminal.ããAh, I didn't know that. Omitting the .ans filename will cause it to output theãANSI on the terminal..ããNightfoxãã---ã þ Synchronet þ Digital Distortion: digitaldistortionbbs.comã
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From
Digital Man@VERT to
Nightfox on Wed Jan 9 20:41:14 2019
Re: CTRL+A Codes for SBBSã By: Nightfox to Digital Man on Wed Jan 09 2019 08:19 pmãã > Re: CTRL+A Codes for SBBSã > By: Digital Man to Nightfox on Wed Jan 09 2019 05:53 pmã >ã > >> asc2ans is more of a converter though, isn't it? You still need aã > >> separate app to view the ANSI file after it's converted via asc2ans.ã >ã > DM> No, not really. If your terminal's stdout supports ANSI, then justã > DM> running "asc2ans" will display the ANSI on the terminal.ã >ã > Ah, I didn't know that. Omitting the .ans filename will cause it to outputã > the ANSI on the terminal..ããYup. And that used to great back in the DOS and even Win95 days and I justãcommitted a patch to asc2ans.c to make it work on Windows 10 again.ãã digital manããThis Is Spinal Tap quote #1:ãNigel Tufnel: These go to eleven.ãNorco, CA WX: 54.6øF, 76.0% humidity, 0 mph SW wind, 0.00 inches rain/24hrsã---ã þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.netã
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From
Vk3jed@VERT/FREEWAY to
DaiTengu on Thu Jan 10 14:42:00 2019
On 01-09-19 12:10, DaiTengu wrote to Jagossel <=-ãã Da> @VIA: VERT/ENSEMBLEã Da> Re: Re: CTRL+A Codes for SBBSã Da> By: Jagossel to DaiTengu on Wed Jan 09 2019 08:10 amãã Ja> I did not look deep enough. Thanks for letting me know! I will have toã Ja> take a look again.ãã Da> Sure, no problem. It took me googling for an ANSI program that "read"ã Da> ctrl-A and constant links to PabloDraw before I finally started diggingã Da> into it. I knew it could save, but never knew it could actually displayã Da> it.ããLooks like I must take a look at PabloDraw to edit my menus. I have a coupleãof "silent" menu items, until I sort out the .ASC files. :)ããã... Bots are digital Minions!ã--- MultiMail/Win v0.51ã þ Synchronet þ Freeway BBS, Bendigo Australia. freeway.apana.org.auã
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From
Digital Man@VERT to
Vk3jed on Thu Jan 10 01:04:56 2019
Re: Re: CTRL+A Codes for SBBSã By: Vk3jed to DaiTengu on Thu Jan 10 2019 02:42 pmãã > -=> On 01-09-19 12:10, DaiTengu wrote to Jagossel <=-ã >ã > Da> @VIA: VERT/ENSEMBLEã > Da> Re: Re: CTRL+A Codes for SBBSã > Da> By: Jagossel to DaiTengu on Wed Jan 09 2019 08:10 amã >ã > Ja> I did not look deep enough. Thanks for letting me know! I will have toã > Ja> take a look again.ã >ã > Da> Sure, no problem. It took me googling for an ANSI program that "read"ã > Da> ctrl-A and constant links to PabloDraw before I finally started diggingã > Da> into it. I knew it could save, but never knew it could actually displayã > Da> it.ã >ã > Looks like I must take a look at PabloDraw to edit my menus. I have aã > couple of "silent" menu items, until I sort out the .ASC files. :)ããCouple of things:ãPabloDraw automatically recognizes .msg files as being in Synchronet format,ãbut when opening .asc files (with PabloDraw) you have to specifically tell itãto open in Synchronet format.ããv3.17b, Synchronet now supports .msg menu files, so more and more menu filesãare likely to be changed/renamed to *.msg. There is a slight difference in whenãa .msg versus .asc file will be shown to a user, but for more cases, they'reãfunctionally the same:ã
http://wiki.synchro.net/custom:menu_filesãã digital manããSynchronet "Real Fact" #56:ãSynchronet Terminal Server introduced SecureShell (SSH) support w/v3.14a (2006).ãNorco, CA WX: 49.7øF, 87.0% humidity, 0 mph SSE wind, 0.00 inches rain/24hrsã---ã þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.netã
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From
DaiTengu@VERT/ENSEMBLE to
Vk3jed on Thu Jan 10 12:43:58 2019
Re: Re: CTRL+A Codes for SBBSã By: Vk3jed to DaiTengu on Thu Jan 10 2019 02:42 pmãã Vk> Looks like I must take a look at PabloDraw to edit my menus. I have aã Vk> couple of "silent" menu items, until I sort out the .ASC files. :)ããI re-did my menus a few weeks back using PabloDraw, I'm having a heck of a timeãtrying to fit everything in. The Default Sync classic menu has no room for anyãextra commands :(ããI go back and forth between wanting to create an entirely new menuset fromãscratch, and just modifying the default one, because that's what people areãfamiliar with.ããI think I'm going to settle on splitting off the message area stuff to its ownãmenu at some point, but using all the same commands. ããUltimately I'd love to do a lightbar style menu, but I'm absolutely rubbish atãdesign and User Interfaces. ããDaiTenguãã... Ebius tagline. This is a moebius tagline. This is a mo ...ãã---ã þ Synchronet þ War Ensemble BBS - The sport is war, total war - warensemble.comã
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From
Nightfox@VERT/DIGDIST to
DaiTengu on Thu Jan 10 14:16:50 2019
Re: Re: CTRL+A Codes for SBBSã By: DaiTengu to Vk3jed on Thu Jan 10 2019 12:43 pmãã Da> I re-did my menus a few weeks back using PabloDraw, I'm having a heck of aã Da> time trying to fit everything in. The Default Sync classic menu has noã Da> room for any extra commands :(ãã Da> I go back and forth between wanting to create an entirely new menuset fromã Da> scratch, and just modifying the default one, because that's what peopleã Da> are familiar with.ããI don't think it matters if people are familiar with a particular BBS package'sãmenu design. In fact, I think you definitely should customize your BBS'sãmenus, since that helps make your BBS unique. The way I see it is that theãdefault menus are an example of what the BBS package can do, and it's up to youãto customize it to your liking. Leaving the stock menus means it will lookãjust like every other stock Synchronet BBS, which is not really interesting.. ãIt's good to see something different and unique.ããBack in the 90s, at least with other BBS software, I always thought customizingãthe menus was necessary anyway. Other BBS packages I used didn't have anãinternal configured list of doors like Synchronet does, so it was necessary toãcustomize your menus to add commands to run the various doors you wanted to setãup for your BBS. So it was always natural to me to customize the menus, andãnot use the stock menus.ããWith Synchronet, the stock menus are not really how I envisioned my BBS to beãlaid out anyway. When I brought up my current BBS in 2007, I wanted my menusãto operate and look similar to how I had my BBS menus in my original BBS in theã90s, so I created my own command shell and menu ANSIs for Synchronet. ãInitially I was able to re-use many of the ANSIs I had from my 90s BBS,ãmodified a bit for use with my Synchronet command shell.ãã Da> Ultimately I'd love to do a lightbar style menu, but I'm absolutelyã Da> rubbish at design and User Interfaces. ããThere is a lightbar shell included with Synchronet - See lbshell.js (and itsãwrapper, lbshell.src, which is a Baja script that just runs the .js shell).ããNightfoxãã---ã þ Synchronet þ Digital Distortion: digitaldistortionbbs.comã
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From
Vk3jed@VERT/FREEWAY to
Digital Man on Thu Jan 10 21:21:00 2019
On 01-10-19 01:04, Digital Man wrote to Vk3jed <=-ãã DM> Couple of things:ã DM> PabloDraw automatically recognizes .msg files as being in Synchronetã DM> format, but when opening .asc files (with PabloDraw) you have toã DM> specifically tell it to open in Synchronet format.ãã DM> v3.17b, Synchronet now supports .msg menu files, so more and more menuã DM> files are likely to be changed/renamed to *.msg. There is a slightã DM> difference in when a .msg versus .asc file will be shown to a user, butã DM> for more cases, they're functionally the same:ã DM> http://wiki.synchro.net/custom:menu_filesããOK cool, thanks for the tips. :) I still have to upgrade to 3.17b. Should doãit now while I have fairly current backups, though it will likely have to waitãa week or so, because I can't do it in hot weather.ããã... If it's not on fire, then it's a software problem.ã--- MultiMail/Win v0.51ã þ Synchronet þ Freeway BBS, Bendigo Australia. freeway.apana.org.auã
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From
Vk3jed@VERT/FREEWAY to
DaiTengu on Fri Jan 11 13:33:00 2019
On 01-10-19 12:43, DaiTengu wrote to Vk3jed <=-ãã Da> I re-did my menus a few weeks back using PabloDraw, I'm having a heckã Da> of a time trying to fit everything in. The Default Sync classic menuã Da> has no room for any extra commands :(ããYes, it is a busy menu!ãã Da> I think I'm going to settle on splitting off the message area stuff toã Da> its own menu at some point, but using all the same commands.ããThat's not a bad idea, and is common to a lot of other BBS systems.ãã Da> Ultimately I'd love to do a lightbar style menu, but I'm absolutelyã Da> rubbish at design and User Interfaces.ããI hate working with user interfaces. As for lightbar menus, I have a mixedãfeeling about them, and sit on the fence there. :)ããã... Dachshund kennel ad: Get a long little doggie.ã--- MultiMail/Win v0.51ã þ Synchronet þ Freeway BBS, Bendigo Australia. freeway.apana.org.auã
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From
DaiTengu@VERT/ENSEMBLE to
Nightfox on Fri Jan 11 13:12:50 2019
Re: Re: CTRL+A Codes for SBBSã By: Nightfox to DaiTengu on Thu Jan 10 2019 02:16 pmãã Ni> I don't think it matters if people are familiar with a particular BBSã Ni> package's menu design. In fact, I think you definitely should customizeã Ni> your BBS's menus, since that helps make your BBS unique. The way I see itã Ni> is that the default menus are an example of what the BBS package can do,ã Ni> and it's up to you to customize it to your liking. Leaving the stock menusã Ni> means it will look just like every other stock Synchronet BBS, which isã Ni> not really interesting.. It's good to see something different and unique.ãã I basically re-skinned the default sync menus, It gives my board enough of aã"unique" flair to be memorable, but all the commands are still the same.ãã I also allow all the menusets sync has installed to be used by anyone. I'm allãfor customization. Let the user decide what they want, I'm not going to forceãmy Bad ANSI on them. ãã Ni> Back in the 90s, at least with other BBS software, I always thoughtã Ni> customizing the menus was necessary anyway. Other BBS packages I usedã Ni> didn't have an internal configured list of doors like Synchronet does, soã Ni> it was necessary to customize your menus to add commands to run theã Ni> various doors you wanted to set up for your BBS. So it was always naturalã Ni> to me to customize the menus, and not use the stock menus.ãã Oh, yeah. I've run loads of different BBS software. Proboard, PCBoard,ãOblivion/2, Vision-X, RA, Searchlight, MajorBBS/worldgroup, even Excaliburã(and a bunch of others I set up and played with). I miss messing with all ofãthem, but I love all the features Synchronet has. That's why the last time Iãset this back up (a few years ago), I briefly considered Mystic, along withãanother not-quite-finished BBS software written in nodejs called ENiGMA1/2, butãI came right back to Synchronet because it has everything I wanted, and if Iãever got bit by the bug, I could customize it (which I started doing over theãlast month).ããI always edited my menus, but they were always pretty basic. Occasionally Iãcould get a good looking design from an ANSI pack and edit it from there, butãthat still wasn't "unique". ãã Ni> There is a lightbar shell included with Synchronet - See lbshell.js (andã Ni> its wrapper, lbshell.src, which is a Baja script that just runs the .jsã Ni> shell). ã ã Yeah, I've used it. Deuce did a great job with it, but it's not my cup ofãtea. I want to say echicken's board has something closer to what I'd like, withãa menu selection on the left, which brings up sub-menus on the right. ããSomeday.. maybe. I probably have the knowledge to do it now, or can figure itãout by looking at other people's work, but I'm not sure I quite have theãambition yet.ããDaiTenguãã... I photocopied a mirror. Now I have an extra photocopy machine.ãã---ã þ Synchronet þ War Ensemble BBS - The sport is war, total war - warensemble.comã
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From
Nightfox@VERT/DIGDIST to
DaiTengu on Fri Jan 11 12:35:48 2019
Re: Re: CTRL+A Codes for SBBSã By: DaiTengu to Nightfox on Fri Jan 11 2019 01:12 pmãã Da> I basically re-skinned the default sync menus, It gives my board enough ofã Da> a "unique" flair to be memorable, but all the commands are still the same.ãã Da> I also allow all the menusets sync has installed to be used by anyone. I'mã Da> all for customization. Let the user decide what they want, I'm not goingã Da> to force my Bad ANSI on them. ããIt's not just about the ANSI.. You can change the commands to whatever youãwant too, if that suites you.ããOne thing I didn't like so much about some BBS menu sets is that if you're inãone sub-menu, you often have to go back to the main menu to get to anotherãsub-menu (such as going from the file transfer menu to the games menu, forãinstance). I wanted to have a menu structure where users could go from (prettyãmuch) any sub-menu directly to any other sub-menu (basically requiring a set ofãglobal commands). I also have my message menu as a separate menu from the mainãscreen. So my commands are a fair bit different from the stock Synchronet menuãcommands.ãã Da> of them, but I love all the features Synchronet has. That's why the lastã Da> time I set this back up (a few years ago), I briefly considered Mystic,ã Da> along with another not-quite-finished BBS software written in nodejsã Da> called ENiGMA1/2, but I came right back to Synchronet because it hasã Da> everything I wanted, and if I ever got bit by the bug, I could customizeã Da> it (which I started doing over the last month).ããYeah, I like Synchronet for the features it has and ability to customize it.ããNightfoxãã---ã þ Synchronet þ Digital Distortion: digitaldistortionbbs.comã
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From
Ragnarok@VERT/DOCKSUD to
DaiTengu on Mon Feb 4 20:58:51 2019
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From
Mortifis@VERT/ALLEYCAT to
Ragnarok on Thu Feb 7 12:38:07 2019
El 8/1/19 a las 23:01, DaiTengu escribió:ãã > support syncdraw please!ãã > =)ããI've had trouble using syncdraw myself :9ãã---ã þ Synchronet þ AlleyCat! BBS - http://alleycat.synchro.net:81ã
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From
Ragnarok@VERT/DOCKSUD to
Mortifis on Fri Feb 8 12:58:19 2019
El 7/2/19 a las 13:38, Mortifis escribió:ã> ã> > support syncdraw please!ã> ã> > =)ã> ã> I've had trouble using syncdraw myself :9ã> ã> ---ã> ãlacks a bit of love for the source code...ãã---ã þ Synchronet þ Dock Sud BBS TLD 24 HS -
http://bbs.docksud.com.ar -
telnet://bbs.docksud.com.arã