• BIN

    From odysseus@VERT/DIVINEC to All on Sat Dec 2 03:52:00 2000
    ãHow do I convert my ansi to bin because Im trying to setup a logon matrixãscreen but it has lousy graphics.. and I edited it with dos's edit.. and itãlooks like ansi.. so.. how can I mod it?ãã---ã þ Synchronet þ Odyssey BBS! telnet://odysseybbs.comã
  • From Daitengu@VERT/DAMAGE to Odysseus on Fri Dec 1 13:54:00 2000
    well, you would have to insert the ANSI into your BAJA mod I'm assuming ... orãhave your BAJA mod call the .ans file from the script.ãããã---ã þ Synchronet þ Break stuff! ... Damage Inc.ã
  • From PistolGrip@VERT/WASTELND to odysseus on Fri Dec 1 14:55:00 2000
    RE: BINãBY: odysseus to All on Sat Dec 02 2000 11:52 amãã > How do I convert my ansi to bin because Im trying to setup a logon matrixã > screen but it has lousy graphics.. and I edited it with dos's edit.. and itã > looks like ansi.. so.. how can I mod it?ããHuh? You don't convert ansi to bin. ANSI is a Menu File, and BINãfiles are executable BAJA modules. What matrix module is it?ããYou must be confused on something here?? Refer to the Customization chapter ofãthe sysops docs.ããPGãã---ã þ Synchronet þ WasteLand BBS þ telnet://wasteland.darktech.org ã
  • From odysseus@VERT/DIVINEC to PistolGrip on Sun Dec 3 11:22:00 2000
    RE: BINãBY: PistolGrip to odysseus on Fri Dec 01 2000 10:55 pmãã > RE: BINã > BY: odysseus to All on Sat Dec 02 2000 11:52 amã > ã > > How do I convert my ansi to bin because Im trying to setup a logon matrixã > > screen but it has lousy graphics.. and I edited it with dos's edit.. and ã > > looks like ansi.. so.. how can I mod it?ã > ã > Huh? You don't convert ansi to bin. ANSI is a Menu File, and BINã > files are executable BAJA modules. What matrix module is it?ã > ã > You must be confused on something here?? Refer to the Customization chapterã > the sysops docs.ã > ã > PGã > ããace_mtrx.zip file I got off of your board.. I followed the instructions but itãproduces a crap ass matrix screen.. I would like to be able to insert my ansiãgraphics in the BIN file...ããSecondly, For some reason I can't my File Bases to see the "FILE_ID.DIZ" fileãand Im stuck having to manually editing the descriptions.. is there an easierãway of having these descriptions validated?ãã---ã þ Synchronet þ Odyssey BBS! telnet://odysseybbs.comã
  • From Amcleod@VERT to odysseus on Sat Dec 2 12:39:53 2000
    RE: BINãBY: odysseus to PistolGrip on Sun Dec 03 2000 07:22 pmãã > ace_mtrx.zip file I got off of your board.. I followed the instructions butã > produces a crap ass matrix screen.. I would like to be able to insert my ansã > graphics in the BIN file...ããUnless you have a .SRC file as well as a .BIN file, you are pretty much S.O.L. ã.BIN files are compiled BINaries created from .SRC files; it is virtuallyãimpossible to make significant changes to a .BIN file directly.ããAlso, assuming you have the .SRC available for modification, it is veryãunlikely that it will simply contain raw ANSI. What you see when you run yourãaverage "Matrix" (ugh!) is usually constructed out of a number of complicatedãPRINT statements.ããSo whether you have the .SRC or not, you are going to have to learn to programãin Baja, although having the .SRC to start with would be very helpful!ã---ã þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.netã
  • From PistolGrip@VERT/WASTELND to odysseus on Sat Dec 2 17:43:00 2000
    RE: BINãBY: odysseus to PistolGrip on Sun Dec 03 2000 07:22 pmãã > ace_mtrx.zip file I got off of your board.. I followed the instructions butã > produces a crap ass matrix screen.. I would like to be able to insert my ansã > graphics in the BIN file...ããHeh.. I wrote that module in like 1993 or so. :-) You are still notãunderstanding that you do not "Insert my ANSI into a BIN file". You don'tãinsert anything in a BIN file. It's precompiled and you can't do anythign withãit except run it.ããI'm not sure what version of my module you are running, but the later versionsãsupported using any ANSI file as a matrix screen. How to do this is fullyãdocumented in the docs included with the module. If you wish, give me yourãemail address and I will send you the latest (freeware) version of the mod. ã ã > Secondly, For some reason I can't my File Bases to see the "FILE_ID.DIZ" filã > and Im stuck having to manually editing the descriptions.. is there an easieã > way of having these descriptions validated?ããSynchronet comes pre-configured to import DIZ's automatically. But, you mustãcopy PKZIP.EXE and PKUNZIP.EXE into your SBBS\EXEC directory, or they must beãin your path. Putting them in SBBS\EXEC is recommended.ããAlso, refer to the ADDFILES section of the sysop documentation if you've got aãlot of files ot upload.ããPGãã---ã þ Synchronet þ WasteLand BBS þ telnet://wasteland.darktech.org ã
  • From PistolGrip@VERT/WASTELND to Amcleod on Sat Dec 2 17:45:00 2000
    RE: BINãBY: Amcleod to odysseus on Sat Dec 02 2000 08:39 pmãã > > ace_mtrx.zip file I got off of your board.. I followed the instructions ã > > produces a crap ass matrix screen.. I would like to be able to insert my ã > > graphics in the BIN file...ã > ã > Unless you have a .SRC file as well as a .BIN file, you are pretty much S.O.ã > .BIN files are compiled BINaries created from .SRC files; it is virtuallyã > impossible to make significant changes to a .BIN file directly.ããActually, he can use any ANSI with my module, it can be configured to use anyãscreen as the matrix screen. It even supports random matrix screens :-)ããPGãã---ã þ Synchronet þ WasteLand BBS þ telnet://wasteland.darktech.org ã
  • From Hax0r@VERT/HAX0RQWK to Amcleod on Sun Dec 3 00:13:00 2000
    RE: BINãBY: Amcleod to odysseus on Sat Dec 02 2000 08:39 pmãã > Also, assuming you have the .SRC available for modification, it is veryã > unlikely that it will simply contain raw ANSI. What you see when you run yããnot true -- i've looked at a couple of the readily available matrix logons and ãa few have raw ansi embedded in them. A couple of the authors did it this way ãto make it more difficult to tear their ugly (prety in their eyes i'm sure) ãansi out.ããbesides, I thought that Sync came with a Login matrix you could enableãããã---ã þ Synchronet þ hax0r's palace - unknown-realm.dynip.com - you've been hax0r'dã
  • From Digital Man@VERT to Hax0r on Sun Dec 3 05:43:25 2000
    RE: BINãBY: Hax0r to Amcleod on Sun Dec 03 2000 08:13 amãã > > Also, assuming you have the .SRC available for modification, it is veryã > > unlikely that it will simply contain raw ANSI. What you see when you runã > ã > not true -- i've looked at a couple of the readily available matrix logons aã > a few have raw ansi embedded in them. A couple of the authors did it this wã > to make it more difficult to tear their ugly (prety in their eyes i'm sure)ã > ansi out.ã > ã > besides, I thought that Sync came with a Login matrix you could enableããIt does. It's called MATRIX.SRC/BIN and it's in your EXEC directory.ããRobã---ã þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.netã
  • From odysseus@VERT/DIVINEC to Hax0r on Mon Dec 4 12:25:00 2000
    RE: BINãBY: Hax0r to Amcleod on Sun Dec 03 2000 08:13 amãã > RE: BINã > BY: Amcleod to odysseus on Sat Dec 02 2000 08:39 pmã > ã > > Also, assuming you have the .SRC available for modification, it is veryã > > unlikely that it will simply contain raw ANSI. What you see when you runã > ã > not true -- i've looked at a couple of the readily available matrix logons aã > a few have raw ansi embedded in them. A couple of the authors did it this wã > to make it more difficult to tear their ugly (prety in their eyes i'm sure)ã > ansi out.ã > ã > besides, I thought that Sync came with a Login matrix you could enableã > ã > ã > ããWell if someone could help me install the matrix on irc.. I would very muchãappreciate the help!ãã---ã þ Synchronet þ Odyssey BBS! telnet://odysseybbs.comã
  • From Liquid Memory@VERT/WASTELND to Hax0r on Sun Dec 3 16:34:00 2000
    RE: BINãBY: Hax0r to Amcleod on Sun Dec 03 2000 08:13 amãã > ã > besides, I thought that Sync came with a Login matrix you could enableã > ããActually you can write your own logon matrix using baja. I've changed most ofãthe SRC files around. Stuff like Animated Menus and animated logons.ããLiquid MemoryããTelnet://LmBBS.DynDNS.Orgããã---ã þ Synchronet þ WasteLand BBS þ telnet://wasteland.darktech.org ã
  • From Hax0r@VERT/HAX0RQWK to odysseus on Sun Dec 3 17:28:00 2000
    RE: BINãBY: odysseus to Hax0r on Mon Dec 04 2000 08:25 pmãã > Well if someone could help me install the matrix on irc.. I would very muchã > appreciate the help!ããlook for me on #demonic on EFNet and I'll give you a hand.... or atleast we ãcan talk about what ya wanna do...ãããã---ã þ Synchronet þ hax0r's palace - unknown-realm.dynip.com - you've been hax0r'dã
  • From odysseus@VERT/DIVINEC to Hax0r on Tue Dec 5 13:17:00 2000
    RE: BINãBY: Hax0r to odysseus on Mon Dec 04 2000 01:28 amãã > RE: BINã > BY: odysseus to Hax0r on Mon Dec 04 2000 08:25 pmã > ã > > Well if someone could help me install the matrix on irc.. I would very muã > > appreciate the help!ã > ã > look for me on #demonic on EFNet and I'll give you a hand.... or atleast weã > can talk about what ya wanna do...ã > ã > ã > ãI was there but you were not.. ãã---ã þ Synchronet þ Odyssey BBS! telnet://odysseybbs.comã
  • From Hax0r@VERT/HAX0RQWK to Liquid Memory on Mon Dec 4 18:36:00 2000
    RE: BINãBY: Liquid Memory to Hax0r on Mon Dec 04 2000 12:34 amãã > Actually you can write your own logon matrix using baja. I've changed mostã > the SRC files around. Stuff like Animated Menus and animated logons.ããyeah, i know... i've quite a bit of mucking around myself.ããbut, it does come with a logon matrix (stock).ãããã---ã þ Synchronet þ hax0r's palace - unknown-realm.dynip.com - you've been hax0r'dã
  • From Hax0r@VERT/HAX0RQWK to odysseus on Mon Dec 4 18:37:00 2000
    RE: BINãBY: odysseus to Hax0r on Tue Dec 05 2000 09:17 pmãã > I was there but you were not.. ããlate week nights is a good time to catch me.. try around 11pm to 2am estãããã---ã þ Synchronet þ hax0r's palace - unknown-realm.dynip.com - you've been hax0r'dã