• classhell.jsl.js

    From Access Denied@VERT/PHARCYDE to Bill McGarrity on Sun Feb 9 09:55:40 2014
    Hello Bill,ããOn 09 Feb 14 00:22, Bill McGarrity wrote to Digital Man:ãã BM> OK.. I didn't change the .js just the src and compiled. Sould the binã BM> file go into mods as well being it was also changed? Hell, I'll do itã BM> anyway... can't hurt.. lolããYep. Any file you modify in /sbbs/exec should be place in the mods directory. ãSynchronet looks in the mods directory first (before exec) and uses anything ãthere before the exec dir. This way when you upgrade via CVS or the ãsbbs_dev.zip only the original files in exec will be overwritten, and your ãmodified files in mods will stay untouched.ããRegards,ãNickãã--- GoldED+/LNX 1.1.5-b20130910ã * Origin: Dark Sorrow | darksorrow.us (723:1/701)ã þ Synchronet þ thePharcyde_ telnet://bbs.pharcyde.org (Wisconsin)ã
  • From Bill McGarrity@VERT/TEQUILAM to Access Denied on Sun Feb 9 20:58:00 2014
    Access Denied wrote to Bill McGarrity <=-ããHiya Nick...ãã AD> On 09 Feb 14 00:22, Bill McGarrity wrote to Digital Man:ãã BM> OK.. I didn't change the .js just the src and compiled. Sould the binã BM> file go into mods as well being it was also changed? Hell, I'll do itã BM> anyway... can't hurt.. lolãã AD> Yep. Any file you modify in /sbbs/exec should be place in the modsã AD> directory. Synchronet looks in the mods directory first (before exec)ã AD> and uses anything there before the exec dir. This way when you upgradeã AD> via CVS or the sbbs_dev.zip only the original files in exec will beã AD> overwritten, and your modified files in mods will stay untouched.ããThank you sir... I figured that would be the way to goããBe well..ãããBillããTelnet: tequilamockingbirdonline.netãIRC: irc.tequilamockingbirdonline.net Ports: 6661-6670 SSL: +6697ãRadio: radio.tequilamockingbirdonline.net:8010/liveããã... Motorcycles are everywhere... Look twice, save a life!!ã--- MultiMail/Win32 v0.50ã þ Synchronet þ TequilaMockingbird Online - TELNET: tequilamockingbirdonline.netã