There could be a lot of benefits from parsing SAUCE records, like gettingã > > a file's width and height and not needing it specified in code. That'dã > > be a handy feature. However, I recognize that parsing SAUCE is probablyã > > asking way too much.ã > ã > Done. Please test it out. You shouldn't need to pass width/height now whenã > using the frame.load() method if there's SAUCE.ãããWow, that was fast. I'll give it a look tonight. Thanks so much for doing that!ãã--Joshãã////--------------------------------------------------ãBiC -=- http://breakintochat.com -=- bbs wiki and blogãã---ã þ Synchronetã
Done. Please test it out. You shouldn't need to pass width/height now whenã > using the frame.load() method if there's SAUCE.ããI did a little bit of testing tonight. Seems to be pretty backward-compatible.ãMost of the recent games I tried all worked fine (Bubble Boggle, Star Trek,ãChicken Delivery, etc).ããBut I ran into trouble when I tried to display ANSIs or BINs with SAUCE in myãown little test door.ãã* BINs with SAUCE displayed okay if I specified a width/height in load(). If Iãomitted the w/h, I would get an error. ãã* ANSIs with SAUCE would not display at all no matter what I tried.ããI tried to do some debugging, and as best as I can tell, the new code is notãdetecting the file_type and data_type correctly. ãã--Joshãã////--------------------------------------------------ãBiC -=- http://breakintochat.com -=- bbs wiki and blogãã---ã þ Synchronetã
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