Mirad que perla sobre el MSX he encontrado en un comentario sobre el Metal Gear
en el Internet Movies Database (www.imdb.com):
"Kojima came up with the stealth-based gameplay with the MSX2's hardware
limitations in mind. Since the MSX could barely handle conventional action
games (due to the fact that the screen would flicker when there are too many
animated objects and the hardware couldn't handle scrolling very well), Kojima
decided to make a game where the player had to avoid contact with the enemy
instead of fighting"
Ahí queda eso.
Saludos
---
Toni
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