Bienvenido/a al sistema de búsqueda de HispaMSX
- 81. comparaciones... (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Fri, 26 Mar 2004 21:49:44 +0100
- Adriano, if you read english, i inform to you , than the english mnbios programmer's manual got 122 pages translated... including the resource administrator, memory administrator... only lack 2 or 3
- /archive/msg16014.html (8,080 bytes)
- 82. comparaciones... (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Fri, 26 Mar 2004 22:20:03 +0100
- On the kernel got all I/O functions + player + native DISK driver (on other version instead disk driver will got IDE driver). So can't I have IDE+floppy in the same kernel? That's bad... Adriano
- /archive/msg16016.html (7,862 bytes)
- 83. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Fri, 26 Mar 2004 22:18:05 +0100
- Mnbios not use fixed address, use dinamic structures storaging... for that exists the structures.... Anyway the aplications not need fill the structures....only need got a pointer to that structure..
- /archive/msg16017.html (11,597 bytes)
- 84. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 00:34:37 +0100
- The mapping routine got between 6 or 25 z80 instructions... depending of the memory configuration.. (MSX2 or MSX4 , loaded from DISK or mounted in ROM). When you load from disk, it got 6 instructions
- /archive/msg16026.html (12,853 bytes)
- 85. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 01:55:14 +0100
- No, need saving/restoring, the MNBIOS is a sharing resources based for allow the multitask. If you do a save/restore process you get more code to proccess and because that allways you got a slow OS..
- /archive/msg16031.html (13,594 bytes)
- 86. comparaciones... (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 03:24:33 +0100
- Yes, but this kind of thing is somewhat useless if the programmer have to do ALL the steps to draw every button, control the "trash table", control the button animation, control the animation of chec
- /archive/msg16038.html (8,202 bytes)
- 87. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 03:43:55 +0100
- between tasks. And if you save them in a shared area, you`re mixing shared data with process data. If an process crashes, it can crash other process as well, and it`s very very bad. Not mixing nothin
- /archive/msg16042.html (14,067 bytes)
- 88. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 03:46:48 +0100
- I was talking about a "multitasking" word, for call as multitasking to a OS. This need allow to change the aplication without close and reruning it. If on other hand that OS support background proces
- /archive/msg16043.html (9,228 bytes)
- 89. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 04:21:58 +0100
- If you are trying to say that you save current process data on a shared area, it`s not `distributing resources` or `sharing data`. It`s a bad design decision. Should I explain why? I think the discus
- /archive/msg16047.html (13,197 bytes)
- 90. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 04:37:29 +0100
- In the more technical think of the word maybe i are wrong... so i will call to MNBIOS taskswitch enviroment only because the BGP are disabled now?... Surely. If the user see 2 aplications windows on
- /archive/msg16049.html (10,275 bytes)
- 91. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 05:14:55 +0100
- a lot of GOTO and in a OS like MNBIOS, programming in that way will be a lot of problem. So what do you propose to solve this issue? I think it`s a very hard issue to solve since we`re talking about
- /archive/msg16053.html (13,429 bytes)
- 92. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 05:24:21 +0100
- If the active aplication not is a game (a common game surelly will to use all the screen), if is a office aplication, surelly it will create a new window and work in that window... that not erase the
- /archive/msg16054.html (11,871 bytes)
- 93. Idiomas en HispaMSX/Languages in HispaMSX (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 05:28:11 +0100
- Entiendo Carlos, pero responder con español una pregunta en ingles serÃa un embrollo total para Adriano y los demás lectores... At least, for me, reading Spanish is no problem. My problem is writi
- /archive/msg16055.html (9,610 bytes)
- 94. Entornos gráficos en MSX ¿lentos? (viene de Uzix y MNBIOS) (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 05:42:13 +0100
- Hi, Carlos. I hope you don`t mind if I reply your e-mail in English... Se trata de EASE de Philips (sumistrado con ordenadores MSX 2 de la serie NMS). Era un entorno muy amigable y muy rápido. Por t
- /archive/msg16058.html (8,566 bytes)
- 95. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 05:48:48 +0100
- I can`t see your point. Redrawing is not faster due to a programming structure. It depends on how the redrawing is done, how the video processor handles the calls, if you have virtual screens or not,
- /archive/msg16060.html (10,729 bytes)
- 96. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 06:08:10 +0100
- That was sayed talking about BGP. Not for unselected aplications. But an unselected application can be running? If it can, it`s a background process... If it can`t be running, it will not display any
- /archive/msg16062.html (10,478 bytes)
- 97. Idiomas en HispaMSX/Languages in HispaMSX (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 06:12:23 +0100
- I like constructive critics, but we got some stupid discussion on some points and other are good ones points. No puedo ver ninguna discusión estúpida en esta thread... Usted tomó quizá esta discu
- /archive/msg16063.html (9,127 bytes)
- 98. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 06:22:21 +0100
- NOT BUFFERING (that is slow). NOT VIRTUAL SCREEN (that is slow). Clipping is slower than buffering or virtual screens... NO is not... Asà pues, si no es, espero que usted comparta sus muy rapidas ru
- /archive/msg16065.html (10,550 bytes)
- 99. Hello World !!!! para MNBIOS (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 06:42:13 +0100
- When a program create a window, the aplication will subscribe a routine for handle the redrawing process.... that routine is runned each time when the window need to be redraw. Perfecto. Pero otra ve
- /archive/msg16067.html (10,246 bytes)
- 100. Idiomas en HispaMSX/Languages in HispaMSX (puntuación: 1)
- Autor: "Adriano Camargo Rodrigues da Cunha" <adriano@alsoftware.com.br>
- Fecha: Sun, 28 Mar 2004 06:47:41 +0100
- Yo pienso que un punto estúpido que se discutió fue, el "que significa exactamente la palabra multitasking" y cuando un sistema es o deja de ser tal. No pienso que es un punto estúpido. Estúpido
- /archive/msg16069.html (9,536 bytes)
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