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Total 30 documents matching your query.

21. help to keep the mouse msx (puntuación: 1)
Autor: "Andrea Gasparrini Software house msx" <gasparrini@sitoverde.com>
Fecha: Sat, 21 Sep 2002 16:48:25 +0100
Hello, Meet me in difficulty to keep the movement of a sprite with the mouse, I know what it is used the PAD function from msx-basic, but it doesn't succeed to gesticulate it, you have messenger the
/archive/msg12188.html (6,155 bytes)

22. work for SCREEN4 define new character (puntuación: 1)
Autor: "Andrea" <andreagasparrini@virgilio.it>
Fecha: Sun, 05 Sep 2004 11:12:45 +0100
Hello, I have a problem!!, I would do work for SCREEN4 with define new character, but without to use OPEN"GRP:"AS#1 and PRINT#1, for work with XBASIC-KUN, I would to print the score, high score ect..
/archive/msg18212.html (6,679 bytes)

23. new site of my software house msx AG (puntuación: 1)
Autor: "Andrea Gasparrini" <gasparrini@sitoverde.com>
Fecha: Thu, 19 Sep 2002 10:02:12 +0100
Hello all of MSX, I am a programmer for system msx and I have a software house msx, you to go visit: http://web.tiscali.it/softwarehousemsx Good bye Andrea Gasparrini Software house. -- I tuoi LOGHI
/archive/msg12166.html (5,951 bytes)

24. Define character for SCREEN4 and SCREEN2 (puntuación: 1)
Autor: "Andrea" <andreagasparrini@virgilio.it>
Fecha: Thu, 02 Sep 2004 08:14:09 +0100
Hello, I would define the character ascii with the SCREEN4 or SCREEN2 and put a color multicolor to it. The example here down, doen't work. How I can do?? Bye Andrea 60 SCREEN 4:CLS:COLOR 15,0,0 70 O
/archive/msg18161.html (5,995 bytes)

25. GARBAGE MAN PROMO (puntuación: 1)
Autor: "Andrea Gasparrini" <andreagasparrini@virgilio.it>
Fecha: Wed, 12 Feb 2003 20:19:40 +0100
Hola! I have sent you my GARBAGE MAN promo game last with an only level, with the famous MARIO BROS, the musics are only for mooonsound. Supongo que nadie habrá recibido esta promo, verdad? Porque n
/archive/msg13123.html (6,713 bytes)

26. I search help!, for to use the fm-pac of the panasonic for nestor basic (puntuación: 1)
Autor: "Andrea Gasparrini Software house msx" <gasparrini@sitoverde.com>
Fecha: Sat, 28 Sep 2002 18:15:28 +0100
Hello, I want to know as it is used the music with the fm]-pac of the panasonic with the nestor basic, because to doesn't work me. bye bye Andrea Gasparrini from Italy -- I tuoi LOGHI e le tue SUONER
/archive/msg12218.html (6,059 bytes)

27. new game project: BALLOON (puntuación: 1)
Autor: "Andrea" <andreagasparrini@virgilio.it>
Fecha: Thu, 17 Jun 2004 16:04:04 +0100
Hello all you the of world MSX, I want do a new games for msx1 in language basic for SCREEN1, and I want that somebody can help me, please. I have sent an example of the program to you basic of the g
/archive/msg17053.html (6,626 bytes)

28. To put The SPRITE Magnify With Together Those Normal (puntuación: 1)
Autor: "Andrea" <andreagasparrini@virgilio.it>
Fecha: Fri, 03 Sep 2004 08:22:24 +0100
Hello, I have sent an interesting routine to you, maids to put and to have the sprites magnified together with those normal appeared, in this way it is had on I screen it the double one of the sprite
/archive/msg18173.html (6,436 bytes)

29. scroll horizontal with cycle (puntuación: 1)
Autor: "Andrea" <andreagasparrini@virgilio.it>
Fecha: Thu, 19 Aug 2004 18:01:48 +0100
Hello we all of MSX, Here downstairs there is a routine of scroll cycle horizontal only with direction left and right, I will want scrolling the line 3rd and 4th line, to scroll only 2 line and not 7
/archive/msg17969.html (7,910 bytes)

30. scroll for SCREEN4 in all direction (puntuación: 1)
Autor: "Andrea" <andreagasparrini@virgilio.it>
Fecha: Thu, 09 Sep 2004 12:18:40 +0100
Hello, I have see, that this routine for scroll in all direction work also for SCREEN4, but scroll 8 pixel every time, I would that scrolling 1 pixel every time in all direction. You understand? Bye
/archive/msg18260.html (8,447 bytes)


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